Three Skills
For
Algebra
Volume 2
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Chapters and Appendices
Book Entrance
Islands Without Roads Between Rooms Without Doors Between
Foreword 1. Introduction 2. Implication Rules [4] 3. Chains of Reason [3] 4. Induction Mathematical 4. Romeo and Juliet 6 Old Language 5 Knowledge Islands [2] 7 Arith Skill Check [4 X 2] Arith Webvideos 7. The Next Chapters 8 The Three Skills 8 VNR-Concise-Encyclopedia PS. What is a Variable [8] 9. Algebra Talk [7] 10 Two More Skills[5] 11 Why Shorthand 12 Shorthand Usage [10] 13 What's Next PS: The 4-th Skill For Algebra 14 Compound Interest [6] 15 Linear Equations [5] 16 Painless Proofs 17 Pythagoras PS I. Distributive Law PS II. Polynomials 18 Rules of Algebra [20] 19 Functions & Sets 20 Degrees & Radians 21 What's Next 22. Arith & Geometric Sums [2] 23 Summation Notation 24 Your Money [3] 25 Induction & Recursion [4] 26 What's Next 27 Pronouns in Logic 28 Occurrence Tables 29 Contrapositive 30 Truth Tables 31 Indirect Reason Pathways for Learning
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power users?
What is a Variable?
Introduction
Variation between Examples
Variation of Letters
A letter denotes a variable
Cases of Double Variation
Three Notions of a Variable
Constants, Parameters
& Variables
Talking about numbers
Dependent
or Independent
Variable, a Matter of Choice
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Chapter 5, Islands and Divisions of Knowledge
Previous Section: Islands
Without Roads Between
Rooms Without Doors Between
Implication rules are also like doors or gates between sections of a building
or estate. (Implication rules like doors join the rooms of a large palace,
castle, house or prison. ) Some allow two-way passage. Others permit only
one-way passage. All this can be a deliberate design or it could be due to a
poor design.
When we restrict our paths to two-way doors, we can always retrace our steps
exactly and get back to where we started. But one-way doors are different. To
get back after going through a one-way door, we need to find another route back
through some other door or doors. Otherwise, we are shut out of our starting
room. That is, we suppose a one-way door can only be opened from one side, and
that after use it snaps shut. When we go through a one-way door, we can get back
to our initial side of the door only if there is a route back. But by passing
through one-way doors, we may find ourselves locked out of the initial room we
were in. We may further find ourselves locked in another room or section of the
building.
Ignored Rooms
Whenever the building we are exploring has sections closed off or
unreachable, we can ignore all maps of those sections. Making a map of the
unreachable sections is not possible, except by guessing. Guessing is
suggestive, yet not reliable.
Chapter Sections: [ Up ] [ Islands Without Roads Between ] [ Rooms Without Doors Between ]
Next Chapter: 6. Conditional and Biconditional
Statements
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Parents: Help
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Math How-TOs
1. Arithmetic
2. Algebra
3. More
Algebra 4. Geometry
5 More
Geometry 6. Calculus
>> densely written
>> use as skill checklists
Online Volumes (orders)
1, Elements of Reason.
1996
1A. Pattern Based
Reason 1995
1B. Math
Curriculum Notes 1996
2. Three
Skills for Algebra 1995
3 .Why.Slopes.&.More.Math.1995
Skill &
Concept
Review or Development
1. Decimal
Arith - Video Based ]
2 Fractions
3. Fractions
with Units
3. Solving
Linear Equations -
making alg easier
4. Formulas
forwards & Backwards - unifying theme for Algebra
5. Proportionality,
Back- & For-wards - theme at work.
6. Logic
- Math Free, good for precision in work & studies
7. Euclidean-Geometry
(leanly)
8. Slopes
and Lines
9. Why
Study Slopes - a context
10. Quadratics
11 Polynomials
12 Factored
Polys - a context
13 Functions
- For-& Back -wards
14 Number Theory,
Richly
15. Exponents, Radicals
& logs.
16 Calculus
- Examples & Advice
17. Real
Analysis
18 Electric
Circuits Etc (So So)
19 Maps,
Similarity & Trig, (alt view)
20 Complex
numbers
21
Logic with Symbols+truth tables
22 Consistent
Story Telling
23. Even
More Logic
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