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 Définition d'une variable
  
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Multiplication of Points in the Plane

Below, square brackets are used to indicate polar coordinates while round brackets indicate rectangular coordinates.

Next we define using polar coordinates the product of two points in the plane. Each point or factor is located by means of angular displacement or rotation from the positive real axis, and also a nonnegative distance from the origin. The product of two points is given by a third point. Its angular displacement is the sum of the angular displacement of the factors. Its distance to the origin is the product of the distances of the factors. This is the add the angles and multiply the lengths rule. In polar coordinate notation, the multiplication rule and definition is indicated by

(r1,q1)·(r2,q2) = (r1r2,q1+q2) when 0 <  r1r

Associative and commutative Axioms for real numbers imply multiplication of points in the plane is associative and commutative.  The non-zero product law for real numbers applied to the positive numbers  implies the latter product of points in the plane is nonzero when  the factors are nonzero - that is, when (r1 and r2  are both positive.


In polar coordinates the angle of a point [a, b] in plane is defined, modulo 360 degrees while the length r of a point [a,b] is given by distance to the origin [0,0]. 

The polar coordinates of the origin [0,0] is taken to be (0, 0 degrees). However, all polar coordinates of the form (0, ,q ) where the angle measure ,q  in degrees (etc) locate the origin.

Example. Two arrows are to be multiplied. One has length 1.3 and angle 22.62°; the other factor has length 1.026 and angle 46.97°; and so their product has length 1.3338 = 1.3·1.026 and angle 69.59° = 22.62°+46.97°; and that is it. See the following diagram.



correction: 22.62  + 46.97 = 69.59 not 69.69s

Another Example. The product of the two points (3,80°) and (4, 60°) is 

(3 . 4, 80°+ 60°) = (12,140°)

Remark:  For each point in the interior of the first quadrant with rectangular coordinates [a,b], the line segment from the origin [0,0] to [a,b] is the hypotenuse of a right triangle with length r and angle q say  at the vertex [0,0]. Thus the rectangular coordinates determine the polar coordinates (r, q).  Conversely, the polar coordinates (r,q ) where 0 < q < 90 degrees determine a line segment of length r and angle q with the positive x-axis. That line segment with the aid of the ASA triangle construction method determines horizontal and vertical legs of a triangle. The lengths of the horizontal leg gives a> 0 while the length of the vertical leg gives b > 0.  The vertex at the non-origin end of the hypotenuse has rectangular coordinates [a,b]. Here specification of polar coordinates or a point in the first quadrant determines the rectangle coordinates [a,b].  Whence specifing a point, giving its polar coordinates and giving its rectangular coordinates are equivalent operations in the first quadrant (off the coordinate axes). The foregoing can be generalized to all four quadrants as well as to points on the axes.

What Are Complex Numbers

Points in the plane with the operations of addition and multiplication just given are called the complex numbers. The plane with these two operations on its points is called the complex numbers plane, or more briefly the complex numbers.

We will now change to a more standard notation for them. We may and often will write the rectangular coordinates z = (a,b) as z = a+ib, We will further call the abscissa a, the real part of the complex number z = a+ib. We will also call the ordinate b, the imaginary part of the complex number z = a+ib.

Note: Two quantities x and y are equal modulo a third quantity c, if and only if their difference x-y = kc for some whole number or integer k.

We will say that the complex number z = a+ib is purely imaginary when its real part a = 0. The angle of a purely imaginary complex number z = a+ib = 0+ib = (0,b) is 90 degrees or 270 degrees (modulo 360 degrees), depending on the sign of the imaginary part b. When b > 0, the angle is 90 degrees (modulo 360 degrees). When b < 0, the angle is 270 degrees (modulo 360 degrees).

We will also say that z = a+ib is (purely) real when its imaginary part b is zero. The angle of a (purely) real complex number z = a+ib = a+i0 = (a,0) is 0 degrees or 180 degrees (modulo 360 degrees), depending on the sign of the real part a. If a > 0, this angle is 0 degrees (modulo 360 degrees) while if a > 0, this angle is 180 degrees (modulo 360 degrees).

Exercise: Use  b = sign(b)|b| to show that  bi = b. i where i = [0,1]


Real Numbers as Complex Numbers

Each complex number z = a+i0 with imaginary part zero gives and is given by a real number a. We will write z = a in this situation, and say that the complex number z is also a real number.

With this practice, the real numbers can be regarded as a subset of the complex numbers; and the real number line can be identified with the horizontal axis of the plane.

Confirmation of The Law of Signs

We identify the real number line with the horizontal axis of the plane. With this identification, observe that positive numbers have angular displacement zero, modulo 360 degrees. Also observe that negative numbers have angular displacement 180 degrees, modulo 360 degrees. The magnitude of a real number is its distance to the origin.

Suppose z = a+i0 = [a, 0] and w = c+i0 = [c,0]. We want to compute the product zw with the multiply the lengths, add the angles rule. Each factor has length |a| or |c|. Each factor has angle 0 or 180 degrees (modulo 360 degrees). The relationships

  • 0° = 0°+0°
  • 180° = 0°+180° = 180°+0°
  • 360° = 180°+180° = 0° (modulo 360°)
imply the add the angles, multiply the lengths rule for the multiplication of complex numbers agrees with the ordinary method for multiplying real numbers and the law of signs. The relationship in particular imply
  • (+1) = (+1)(+1) as 0° = 0°+0°
  • (-1) = (+1)(-1) = (-1)(+1) as 180° = 0°+180° = 180°+0°
  • (-1)(-1) = (+1) as 360° = 180°+180°
Examples and then some further comments may reinforce these ideas. For the first example, the number 4 is now identified with the point (4,0) = [4,0°] = [4,360°]. This number or point has distance 4 to the origin and angle of 0°, modulo 360 degrees, with the horizontal axis:


For the second example, the number -2 is identified with the point [-2,0] = (2,180°). See the figure below.


Now multiplying the point (2,180°) by itself leads to the product (2,180°)2 = (22,180°+180°) = (4,360°) = (4,0°). Thus the point on the horizontal axis identified with -2 when squared gives the point identified with +4 indicated above. The 360 degrees in the diagram for the number or point 4 = [4,0] represents the doubling of the angle 180 degrees.

For an example or exercise, compute the pair-wise products of 3=3+0i, 4=4+0i, -3=-3+i0 and -4=-4+0i using the add the angles, multiply the lengths rule.

Teachers: The add the angles, multiple the lengths rule for the multiplication of complex numbers gives a rule for the multiplication of real numbers once the multiplication of nonnegative numbers with themselves is mastered. There are now three ways to introduce the law of signs. (i) give it as as part of a rule for multiplication of real numbers after students have learnt to multiply unsigned numbers;  (ii) derive it from the axioms for real numbers;  and (iii) derive it from the add the angles, multiple the lengths rule for multiplication of complex numbers, after signed numbers have been introduced as a coordinates in or along a real line and in rectangular coordinates for the plane. Approach (ii) presumes or forces a mastery of the algebraic way of reading and writing. Thus (i) and/or (iii) could be best for novices.  Both could be used to define the product of real numbers to people/students who know (a) about the addition of real numbers or coordinates and (b) about the multiplication of non-negative numbers. They would not need to have any previous knowledge of the law of signs.

More Exercises. Compute the following using the multiply the lengths, add the angles rule:

  1. A = (1.5)·(2). 
  2. B = (1.5)·(-2). 
  3. C = (-1.5)·(-2).
  4. D = (1.5)·(-2).
  5. E = (10,45°) ·(1/20,15°).
Note each factor gives a point or arrow in the coordinate plane.

Stop For A Summary. The polar coordinate definition
(r1,q1)·(r2,q2) = (r1r2,q1+q2)
of the product of two point in the plane, involves the multiplication of lengths (= distances to the origin) and the addition of angles. For points on the horizontal axis, the angles of the factors are zero or 180° (modulo 360°). Computing the angle of the product will involve one of the following expressions:
0°+0°
=
0°
0°+180°
=
180°
180°+0°
=
180°
180°+180°
=
360°
Since the angle 180 degrees is associated with -1, and the angles 0 and 360 degrees are both associated with the number +1, the polar coordinate definition of multiplication of points in the plane agrees with (or yields) the law of signs for the multiplication of positive and negative numbers.

In rectangular notation, the foregoing implies  the product [a,0]·[d,0] = [ad,0] holds for all real numbers a and c.  We call the latter the real-real product formula.

Formulas for Later Use:
  1. Multiplication of points [a,0] by the number i = (1, 90 degrees) in the case that a > 0 equal (a , 0 degrees) · (1, 90 degrees) = (a, 90 degrees) = [0, a]
  2. Multiplication of points [a,0] by the number i = (1, 90 degrees) in the case that a < 0 equal (|a| , 180 degrees) · (1, 90 degrees) = (|a|, 270 degrees) = [0, a] as well. 

Items 1 and 2  imply  i·[a,0] = [0, a] =  [a,0]·i for all real numbers a. We call this the Basic imaginary-real product formula: 

Now [a,0]·[0,d] =  [a,0]·([d,0]·i) = ( [a,0]·[d,0]) i = [ad,0] i  = [0, ad] since multiplication in the plane is associative. Hence the product

 [a,0]·[0,d]  = [0, ad] = [0, da] = [d,0]·[0,a] 

We call the latter the real-imaginary or imaginary-real product formulas. 

Now the imaginary-imaginary product

[0,a]·[0,d] = (+1) [0,a]·[0,d]  

= (-i2) [0,a]·[0,d]) since -i2 = +1
= -1 i[0,a] ·i[0,d] since multiplication is commutative & associative
= -[a,0]·[d,0] due to the basic imaginary-real product formula
= -[ad,0] due to the real-real product calculation formula
= [-ad, 0] due to the definition of polar multiplication.

Our conclusion is that   [0, a]·[0,d] =   [-ad, 0].  We call this the imaginary-imaginary product calculation formula

Summary of Key Rectangular Coordinate, Product Calculation Formulas:

  • [a,0]·[d,0] = [ad,0]   - the real-real case product formula
  • [a,0]·[0,d]  = [0, ad] - the real-imaginary product formula
  • [d,0]·[0,a] = [0, da]  - the imaginary-real product formula
  • [0, a]·[0,d] =   [-ad, 0] - the imaginary-imaginary product formula
 

Euclidean Geometry
(Essential Elements)

Multiplication of Points in the Plane

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Terms
What is Correspondence
Isometry
Side-Side-Side
Bisecting Angles
Side Angle Side
Angle-Side-Angle
Isosceles Triangles
Right Bisector Construction, Etc.
Perpendicular - Point to Line
SSS Failure
SAS Failure
ASA Failure
Parallel Lines
Angle Sum
Angles in Circles
Circles Around Triangles
Similarity
Right Triangle Similarity
Trig  or Similarity
Parallelograms
Kites From Triangles Duplication
Parallelograms thru Triangle Duplication


For Senior High School  & Calculus Students

  <| (o)   (o)   |> 
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Words  to clearly introduce algebra and variables have been missing in course design. For people who cannot do algebra, 
the missing words may explain or ease their difficulties.  Volume 2 ,Three Skills for Algebra,  in Chapters 8 to 14 & 18 etc, puts words before symbols to providing the missing words in a way that enrich the comprehension of all.  Those words form the middle part of a algebra (and logic) lessons aimed at helping or improving all of  high school mathematics and also calculus course design & delivery. 

For Avid Readers in School & Out - Online Books 
   1.  Elements of Reason. 1996 
1A. Pattern Based Reason  1995 
1B. Math Curriculum Notes 1996 
2. Three Skills for Algebra  1995 
3.
Why Slopes & More.Math 1995
Tour their 
forewords.   

Calculus Prep or Help: See Volumes 2 & 3, and this bigger Calculus Guide.  If your  calculus   questions is not answered here, submit it. Over time, that may complete the site development of calculus. 

For Parents: Speaking Skills, Reading & Writing Preparing for Scienceends, values and methods for work and study,  parent- friendly maths skill development booklets for ages 4-14.

Mostly For High School

Intro to Solving Linear Equations
 
- a different paths for junior and even senior high school students. Question for Tutors: When do you use and when you skip the stick diagram method here?

Fraction Skills,  thought-based  development, Ages 10 to 14 may need a tutor.  Students who have to understand in order to do may like the development in all or part. 

For Senior High School Mathematics & Calculus

5
wordy Logic Chapters
4 curious Algebra Chapters
Words before & besides symbols. A Key Algebra forward & backwards Chapter   
 

First Calculus Preview (1st intro)
Four Calculus Chapters  (2nd intro)
Intro to Complex Numbers (long)
Intro to Mathematical Induction (romantic & wordy at first)

Tutors & Instructors: These lessons introduce skills differently Would you recommend them? 

More Topics 

1. Decimal Arithmetic  Reference!
2. Integers - Intro to Signed No.s

3.  Fractions - fully explained.
4.  Fractions  with Units  
5.   Number Theory
6.    Solving Linear Equations  
Formulas for- & backwards -  
8.  Proportionality, Back- & For-wards.   
9. Logic Chapters:   
10.  Euclidean-Geometry  
11.  Slopes & Equations of Straight Lines.  (Take I. See take II below)
12.  Why Study Slopes
13. Maps, Plans,  Similarity & Trig,  
  (Take II included here)
14.  Quadratics: Starter lessons
15.  Polynomials: Starter lessons 
16 Why Factor Polynomials:  
17   Functions - Forwards & Backwards.  
18.  Exponents, Radicals & logs.  
19
Complex Numbers before trig (new advance/ starter lesson)
20.  DC Electric Circuits Etc 
21.
Real  Analysis 
22. The Olde Complex No, Trig
& Vector Section.
23. More Calculus Stuff
- written after Volumes 2 and 3.

Level I Material: New Stuff
Time and Date Matters
Level I Arithmetic. 
Money Matters
Measurement Matters
Matters of Chance (Risk Control)
Logic Chapters (leave what's not clear in Level I to Level II)
Using/Making Maps and Plans.
(A variant of
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For Instructors
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Education Essays   (opinions, possibilities, references) 
- Free Advice and Directions for teaching primary & high school maths will be given in online meeting place with voice & whiteboard.   
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3. More Algebra
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5.  More Geometry
6. Calculus 
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These may be too dense for students.

Offering ideas to change education makes this site different.  Nothing ventured, nothing gained.  Site material is mathematically  correct, and where not, please report errors. The two level program POMME in the site entrance implies multiple paths for instruction. Supporting those paths in turn implies a clear destination  for site development and perhaps a new name.


 


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Support for Technical Mathematics from Number Theory to Calculus Prep

A. More Arithmetic a must for algebra etc D. Logic In Mathematics G. Algebra with Take Home Value I. Vectors & Functions
Decimal Lesson - Reference  
Counting & Addition
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Comparison to Subtraction
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Multiplication
( 11 lessons)
Long Division  (12 lessons)
Decimals and Primes (8 lessons)
-Primes & Composites 
-Primes Factorization
-Greatest Common Divisors & Multiples.
 
-Prime Factorization Aids 
(Learn how to find factors quickly)
-Prime Factorization Examples
 
-Counting & Generating. Factors

-Divisibility Rules and Remainders for Division by 2, 3, 5, 9 and 11.
Integers (12 lessons) Intro to Signed Numbers
Fractions (< 20 lessons)  Essential Skills & Concepts 
Ratios & Fractions (3 lessons):  Similarities & Differences
  
Units in calculations
Fractions  with Units
B.  Basic Algebra
Solving Linear Equations  
- in one unknown. Intro  with stick diagrams?
the normal way
 & with good nttn.
(the nttn that reappears in Gaussian Elimination. |
-in more unknowns: simultaneous equations essentially one unknown. the let algebra do the work view of  word problems.
  - still in more unknowns:  Gaussian Elimination via substitution, by equality or comparison, by operations on equations
C. More Algebra
Words before symbols: See if U like the lengthy chapters 8 to 12 in Volume 2, Three Skills for Algebra  
What is a Variable.  The answer here  is a simple prequel to the modern mathematics viewpoint.
First, every rule & pattern U meet in math, logic & science will be used forwards and backwards.  Get a head start with this theme by reading  Chapter 14 in Three Skills for AlgebraSecond, in the study of Proportionality Relations (3 dense lessons here) finding the proportionality constant gives an initial  backward  use of the proportionality formula.
 Talking about words before symbols and the forward and backward use of formulas gives words to make algebra simpler & clearer.  
If you can not read or write precisely, you will have difficulty in following instructions.  One wordy remedy  is given by chapters 2 to 5  in Three Skills for AlgebraWhere does Logic or a geometric model for reason Appear in Mathematics? The answer lies in  Euclidean-Geometry    In North America, Euclidean Geometry disappeared from high school mathematics as it was too hard. The light treatment here is a possible remedy.
E.  More Geometry
The Pythagorean Theorem. Chapter 17 from  in Three Skills for Algebra uses algebra and geometry   to show why the  Pythagorean equation  for right triangles holds. Its forward and backward use  is common exercise..  At a more theoretical level, the Pythagorean theorem leads the discovery that not all lengths can be  fractional multiples of a unit length. That geometrically implies a  need for and even existence of irrational numbers.
Analytic Geometry:
Common Practices with  Maps and Plans drawn to scale  give coordinate-dependent base  for senior high school development of similarity, trig, vectors and straight lines.   
Complex Numbers: This lesson on
Complex Numbers  draws on Euclidean and Analytic geometry. Sbortcuts simplifiy  trig identities, the cosine law; and   trig formulas for 2D dot- and cross-products. 

F. Logarithms, Exponentials,
Roots & Powers

Logarithms, exponentials, rational and real powers for secondary students. This  complete Operational Viewpoint. (Sufficient for the precalculus forward and backward use of compound growth and decay formulas in biology, physics, chemistry,  personal finance, and calculus. To learn more, if you study calculus,  see chapter 19 of Volume 3, Why Slopes and More.Math

In Volume 2, Three Skills for Algebra, chapters
  1. Geometric Sums Etc,
  2. Notation For Sums,
  3. Personal Money Maths and
  4. Some Finite Mathematics
identify methods useful in money computations, methods needed for calculus. Your teachers or other writer may present the same ideas with greater clarity and detail - A site to do.

H. Polynomial & Quadratics

Analytic Geometry:   -  Slopes and Lines - Take 1.   Take 2 appears in site section Maps and Plans.   Two views are better than one.  I may combine them later.  -In my school days, slopes appeared year after year.   This Why  Slopes calculus preview on graphs of functions y = f(x) explains why.  Enjoy.
Quadratics and Polynomials: Operations on Polynomials:
Meet a light and ultraquick geometric introduction to  multiplication, addition and subtraction of polynomials. Then see how the foregoing combine to permit long division of polynomials.    Compare Fractions  with Units. Enrichment: A Plus:  The Geometric introduction here gives or is almost identical to a justification for column methods in decimal arithmetic. 
Geometric Derivation of the Quadratic Formula  The account here gives a starter lesson for the more algebraically harder geometric-free derivation. If you study physics, chemistry or trigonometry, you will need to know about quadratics, their factorization and the quadratic formula.
Technical Value: The study of polynomials  high school mathematics has technical value as part of the senior high school mathematics preparation for calculus.  This simple account of Why Factor Polynomials   (Chapters 2 to 6 in Volume 3 .Why.Slopes.&.More.Math.) will give a context for the study of polynomials,  their factorization, and sign analysis of functions, all in a way that should improve your algebraic thinking and reasoning skills. 
Vectors in the Plane (2 simple lessons)
- Navigation with vectors or arrows
- Sum of Motions
- more lessons to be added later.
Operations on movement or vectors along the line and in the plane have value in mathematics in defining and implying the properties of real and complex numbers before the assumption of those properties as axioms.  Vectors and their properties appear in physics, its mathematical description and formulation. 
Functions - Forwards & Backwards.  Here is a full technical reference (24 lessons) for use in a calculus or precalculus course as needed. In it, the set viewpoint of functions expression of modern pure mathematics.  comes from the set-based codification and
In the mathematics education reforms of the 1960s in North America, primary and secondary school mathematics were expressed in terms of sets. That expression has now retreated from primary and secondary school texts. But it still lingers on, and can be very useful, a source of clarity and precision, in the situations where it should be retained: Counting with the aid of sets and functions; the description of functions; the high school account of probability theory; and in the discussion or illustration of ideas in logic. 

J. Pre-Calculus Skill Check

Arithmetic Skill Check.  In the calculus courses I taught 1983-89, too many students had weak skills in arithmetic. I would give and carefully correct these exercises to tell students what they needed to review and master.  
-  All the skills and concepts in 
Chapters 1 to 24 or Volume 2, Three Skills for Algebra: Look for those you do not understand and fill the gaps. Do so quickly while balancing this advice with  your other duties.  Good luck.

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